tyedye/app.py
2013-06-03 11:44:35 +02:00

152 lines
3.9 KiB
Python

#!/usr/bin/env python
# -*- coding: UTF-8 -*-
import web
from web import form
# Framework initialization
render = web.template.render('views/')
db = web.database(dbn = 'sqlite', db = 'game.db')
urls = (
'/app', 'summary',
'/app/', 'summary',
'/app/config', 'config',
'/app/config/', 'config',
'/app/config/add', 'stat_add',
'/app/config/remove/(.+)', 'remove_stat',
'/app/config/edit/(.+)', 'edit_stat',
)
# Forms used by the app
add_stat = form.Form(
form.Textbox('stat_name',
description = 'Stat name:'),
form.Textbox('default_value',
description = 'Default value:',
value = 0),
form.Button('Add Stat')
)
app = web.application(urls, globals())
# Auxiliary functions
def render_web(game_name, main_block):
"""
Cobbles together all the pieces we've broken our
templates, so we can have a kind of modular design
"""
sidebar = render.sidebar()
return render.layout(main_block, sidebar, game_name)
# Server calls
class summary(object):
def GET(self):
# TODO: Get from main configuration file
game_name = "My Game"
# Variable initialization
player_num = 0
stats_num = 0
players = []
for player in db.select("players"):
player_num +=1
players.append(player['name'])
# I know, this is pretty clumsy...
for stat in db.select("stats"):
stats_num += 1
# We render our main block and feed it to our
# Web renderer
summary = render.summary(game_name,
player_num,
stats_num,
players)
return render_web(game_name, summary)
class config(object):
def GET(self):
game_name = "My Game"
stats = []
for stat in db.select("stats"):
stats.append(stat)
add_stat_form = add_stat.render()
config = render.config(game_name,
stats,
add_stat_form)
return render_web(game_name, config)
class stat_add(object):
def POST(self):
form = add_stat()
if form.validates():
db.insert('stats', name = form.d.stat_name, default_value = form.d.default_value)
raise web.seeother('/app/config')
class remove_stat(object):
def GET(self, index_to_remove):
try:
index = int(index_to_remove)
except Exception as e:
return "Ooops! Wrong index!"
db.delete('stats', where = 'id = $index', vars = locals())
raise web.seeother('/app/config')
class edit_stat(object):
def GET(self, index_to_remove):
game_name = "My Game"
try:
index = int(index_to_remove)
for s in db.select('stats', where = 'id = $index', vars = locals()):
stat_info = s
edit_form = add_stat()
edit_stat_form = edit_form.render()
edit_stat = render.edit_stat(stat_info, edit_stat_form)
return render_web(game_name, edit_stat)
except Exception as e:
return "Ooops! Wrong index!"
def POST(self, index_to_edit):
try:
if "/" in index_to_edit:
final_index = index_to_edit.split("/")[-1]
else:
final_index = index_to_edit
index = int(final_index)
form = add_stat()
if form.validates():
db.update('stats',
where = 'id = $index',
name = form.d.stat_name,
default_value = form.d.default_value,
vars = locals())
raise web.seeother('/app/config')
except Exception as e:
return "Ooops! Wrong index! %s" % str(e)
if __name__ == "__main__":
app.run()