2013-08-29 19:31:20 +02:00
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <pthread.h>
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#include <math.h>
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#include <SDL.h>
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#define MAX_SOURCE_SIZE (0x100000)
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#ifdef CACHE
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int** cached_points;
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int** cached_x;
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int** cached_y;
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#endif
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int *iteration_pixels;
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typedef struct point_args point_args;
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struct point_args
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{
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int res_x;
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int res_y;
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int image_x;
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int image_y;
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float zoom;
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int max_iteration;
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int thread_number;
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};
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typedef struct piece_args piece_args;
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struct piece_args
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{
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int res_x;
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int res_y;
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float zoom;
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int max_iteration;
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int total_threads;
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int thread_number;
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};
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int get_x (int linear_point, int width)
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{
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return linear_point % width;
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}
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int get_y (int linear_point, int height)
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{
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return floor(linear_point / height);
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}
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float map_x(int x, int width, float zoom)
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{
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#ifndef JULIA
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return (((float)x / (float)width) * (3.5 * zoom)) - (2.5 - (1.0 - zoom));
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#else
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return (((float)x / (float)width) * (3.5 * zoom)) - (1.75 - (1.0 - zoom));
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#endif
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}
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float map_y(int y, int height, float zoom)
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{
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return (((float)y / (float)height) * (2.0 * zoom)) - (1.00001 - (1.0 - zoom));
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}
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#ifdef CACHE
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int cached_iteration(float pos_x, float pos_y)
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{
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float centered_x = pos_x + 2.5;
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float centered_y = pos_y + 1.0;
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float temp_x = floor(centered_x * 1000.0);
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float temp_y = floor(centered_y * 1000.0);
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int trs_pos_x = (int)temp_x;
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int trs_pos_y = (int)temp_y;
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return cached_points[trs_pos_x][trs_pos_y];
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}
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float get_cached_x(float pos_x, float pos_y)
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{
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float centered_x = pos_x + 2.5;
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float centered_y = pos_y + 1.0;
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float temp_x = floor(centered_x * 1000.0);
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float temp_y = floor(centered_y * 1000.0);
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int trs_pos_x = (int)temp_x;
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int trs_pos_y = (int)temp_y;
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return cached_x[trs_pos_x][trs_pos_y];
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}
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float get_cached_y(float pos_x, float pos_y)
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{
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float centered_x = pos_x + 2.5;
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float centered_y = pos_y + 1.0;
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float temp_x = floor(centered_x * 1000.0);
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float temp_y = floor(centered_y * 1000.0);
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int trs_pos_x = (int)temp_x;
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int trs_pos_y = (int)temp_y;
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return cached_y[trs_pos_x][trs_pos_y];
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}
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void store_iteration(float pos_x, float pos_y, int iteration, float x, float y)
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{
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float centered_x = pos_x + 2.5;
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float centered_y = pos_y + 1.0;
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float temp_x = floor(centered_x * 1000.0);
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float temp_y = floor(centered_y * 1000.0);
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int trs_pos_x = (int)temp_x;
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int trs_pos_y = (int)temp_y;
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cached_points[trs_pos_x][trs_pos_y] = iteration;
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cached_x[trs_pos_x][trs_pos_y] = x;
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cached_y[trs_pos_x][trs_pos_y] = y;
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}
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#endif
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int mandelbrot_point(int res_x, int res_y, int image_x, int image_y, float zoom, int max_iteration)
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{
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// Get the index of the current element
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float pos_x = map_x(image_x, res_x, zoom);
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float pos_y = map_y(image_y, res_y, zoom);
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float x = 0.0;
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float y = 0.0;
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float q, x_term;
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float xtemp, xx, yy;
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#ifdef CACHE
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int storeable = 1;
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#endif
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int iteration = 0;
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yy = y * y;
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// Period-2 bulb check
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if (((x + 1) * (x + 1) + yy) < 0.0625) return 0;
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// Cardioid check
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x_term = x - 0.25;
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q = x_term * x_term + yy;
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q = q * (q + x_term);
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if (q > (0.25 * yy)) return 0;
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#ifdef CACHE
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// Look up our cache
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iteration = cached_iteration(pos_x, pos_y);
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if (iteration > 0)
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{
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x = get_cached_x(pos_x, pos_y);
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y = get_cached_y(pos_x, pos_y);
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yy = y * y;
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}
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if (iteration < 0) storeable = 0;
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#endif
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while (iteration < max_iteration)
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{
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xx = x * x;
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if ((xx) + (yy) > (4.0)) break;
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y = (x + y) * (x + y) - xx - yy;
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y = y + pos_y;
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xtemp = xx - yy + pos_x;
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x = xtemp;
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yy = y * y;
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iteration++;
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}
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if (iteration >= max_iteration)
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{
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return 0;
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}
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else
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{
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#ifdef CACHE
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if (storeable == 1)
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{
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store_iteration(pos_x, pos_y, iteration, x, y);
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}
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#endif
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return iteration;
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}
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}
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int julia_point(int res_x, int res_y, int image_x, int image_y, float zoom, int max_iteration)
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{
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// Get the index of the current element
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float pos_x = map_x(image_x, res_x, 1.0);
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float pos_y = map_y(image_y, res_y, 1.0);
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float x = pos_x;
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float y = pos_y;
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float xtemp, xx, yy;
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#ifdef CACHE
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int storeable = 1;
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#endif
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int iteration = 0;
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#ifdef CACHE
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// Look up our cache
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iteration = cached_iteration(pos_x, pos_y);
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if (iteration > 0)
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{
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x = get_cached_x(pos_x, pos_y);
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y = get_cached_y(pos_x, pos_y);
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yy = y * y;
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}
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if (iteration < 0) storeable = 0;
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#endif
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while (iteration < max_iteration)
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{
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xx = x * x;
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yy = y * y;
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if ((xx) + (yy) > (4.0)) break;
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y = pow((x + y), 2) - xx - yy;
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y = y + 0.288;
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xtemp = xx - yy + 0.353 + zoom;
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x = xtemp;
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iteration++;
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}
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if (iteration >= max_iteration)
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{
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return 0;
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}
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else
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{
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#ifdef CACHE
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if (storeable == 1)
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{
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store_iteration(pos_x, pos_y, iteration, x, y);
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}
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#endif
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return iteration;
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}
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}
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2013-08-30 18:51:32 +02:00
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// Splits the image in pieces and calls the corresponding algorithm
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2013-08-29 19:31:20 +02:00
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void *thread_launcher(void *arguments)
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{
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piece_args *args;
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args = (piece_args *) arguments;
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int x,y, small_res_x, small_res_y, init_x, init_y, limit_x, limit_y;
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int iteration, split, piece_x, piece_y;
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2013-08-30 18:51:32 +02:00
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if(args->total_threads > 2)
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{
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split = sqrt(args->total_threads);
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}
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else if (args->total_threads == 2)
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2013-08-29 19:31:20 +02:00
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{
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2013-08-30 18:51:32 +02:00
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split = 2;
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2013-08-29 19:31:20 +02:00
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}
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else
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{
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split = 1;
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}
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if (args->thread_number > 0)
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{
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piece_x = args->thread_number % split;
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piece_y = floor((float)args->thread_number / (float)split);
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}
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else
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{
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piece_x = 0;
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piece_y = 0;
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}
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small_res_x = floor((float)args->res_x / (float)split);
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small_res_y = floor((float)args->res_y / (float)split);
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init_x = small_res_x * piece_x;
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init_y = small_res_y * piece_y;
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limit_x = init_x + small_res_x;
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limit_y = init_y + small_res_y;
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for (y = init_y; y < limit_y; y++)
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{
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for (x = init_x; x < limit_x; x++)
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{
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#ifndef JULIA
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iteration_pixels[x + (y * args->res_x)] = mandelbrot_point(args->res_x, args->res_y, x, y, args->zoom, args->max_iteration);
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#else
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iteration_pixels[x + (y * args->res_x)] = julia_point(args->res_x, args->res_y, x, y, args->zoom, args->max_iteration);
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#endif
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}
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}
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}
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int get_cpus()
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{
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int number_of_cores = 0;
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number_of_cores = sysconf(_SC_NPROCESSORS_ONLN);
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return number_of_cores;
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}
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int main(int argn, char **argv)
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{
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// Init SDL
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if(SDL_Init(SDL_INIT_VIDEO) != 0)
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fprintf(stderr, "Could not initialize SDL: %s\n", SDL_GetError());
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printf("SDL Initialized\n");
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// Create screen surface
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SDL_Surface *screen;
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int res_x = 800;
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int res_y = 600;
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2013-08-30 18:51:32 +02:00
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int number_cores = get_cpus();
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int number_threads = number_cores * number_cores;
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2013-08-29 19:31:20 +02:00
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2013-08-30 18:51:32 +02:00
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printf("Number of CPUs/cores autodetected: %d\n", number_cores);
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2013-08-29 19:31:20 +02:00
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#ifdef CACHE
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// Init our cached points
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cached_points = malloc(res_y * 1000 * sizeof(int *));
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cached_x = malloc(res_y * 1000 * sizeof(float *));
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cached_y = malloc(res_y * 1000 * sizeof(float *));
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if (cached_points == NULL)
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{
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fprintf(stderr, "Bad luck, out of memory\n");
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return 2;
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}
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int count;
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for (count = 0; count < res_y * 1000; count++)
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{
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cached_points[count] = malloc(res_x * 1000 * sizeof(int));
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if(cached_points[count] == NULL)
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{
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fprintf(stderr, "Bad luck, out of memory\n");
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return 2;
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}
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cached_x[count] = malloc(res_x * 1000 * sizeof(float));
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cached_y[count] = malloc(res_x * 1000 * sizeof(float));
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/*for (count2 = 0; count2 < res_x * 100; count2++)
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{
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cached_points[count][count2] = -1;
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}*/
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}
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printf("Cache ready\n");
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#endif
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// screen = SDL_SetVideoMode(res_x, res_y, 0, SDL_HWSURFACE|SDL_DOUBLEBUF);
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screen = SDL_SetVideoMode(res_x, res_y, 0, SDL_DOUBLEBUF);
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if(!screen)
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fprintf(stderr,"Could not set video mode: %s\n",SDL_GetError());
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// Prepare the resolution and sizes and colors, threads...
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int i;
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iteration_pixels = malloc(res_x * res_y * sizeof(int));
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pthread_t threads[number_threads];
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piece_args arguments[number_threads];
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printf("Rendering...\n");
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float zoom;
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#ifndef JULIA
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for (zoom = 1.0; zoom > 0.0001 ; zoom = zoom * 0.98)
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#else
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for (zoom = 1.0; zoom > -2.5 ; zoom -= 0.01)
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#endif
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{
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i = 0;
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int iteration, max_iteration, x, y, res;
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if((zoom < -0.02) && (zoom > -1.0))
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{
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|
|
max_iteration = 100;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
max_iteration = 170;
|
|
|
|
}
|
|
|
|
|
|
|
|
int thread_count;
|
|
|
|
|
|
|
|
for(thread_count = 0; thread_count < number_threads; thread_count++)
|
|
|
|
{
|
|
|
|
arguments[thread_count].res_x = res_x;
|
|
|
|
arguments[thread_count].res_y = res_y;
|
|
|
|
arguments[thread_count].zoom = zoom;
|
|
|
|
arguments[thread_count].max_iteration = max_iteration;
|
|
|
|
arguments[thread_count].total_threads = number_threads;
|
|
|
|
arguments[thread_count].thread_number = thread_count;
|
|
|
|
pthread_create( &threads[thread_count], NULL, thread_launcher, (void*) &arguments[thread_count]);
|
|
|
|
}
|
|
|
|
|
|
|
|
for(thread_count = 0; thread_count < number_threads; thread_count++)
|
|
|
|
{
|
|
|
|
res = pthread_join(threads[thread_count], NULL);
|
|
|
|
if (res != 0)
|
|
|
|
{
|
|
|
|
printf("Error in %d thread\n", thread_count);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
int rank;
|
|
|
|
Uint32 *pixel;
|
|
|
|
rank = screen->pitch/sizeof(Uint32);
|
|
|
|
pixel = (Uint32*)screen->pixels;
|
|
|
|
|
|
|
|
for(y = 0; y < res_y ; y++)
|
|
|
|
{
|
|
|
|
for(x = 0; x < res_x; x++)
|
|
|
|
{
|
|
|
|
iteration = iteration_pixels[x + y * res_x];
|
|
|
|
if ((iteration < 128) && (iteration > 0)) {
|
|
|
|
pixel[x + y * rank] = SDL_MapRGBA(screen->format,
|
|
|
|
0,
|
|
|
|
20 + iteration,
|
|
|
|
0,
|
|
|
|
255);
|
|
|
|
}
|
|
|
|
else if ((iteration >= 128) && (iteration < max_iteration))
|
|
|
|
{
|
|
|
|
pixel[x + y * rank] = SDL_MapRGBA(screen->format,
|
|
|
|
iteration,
|
|
|
|
148,
|
|
|
|
iteration,
|
|
|
|
255);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
pixel[x + y * rank] = SDL_MapRGBA(screen->format,
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
255);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
SDL_Flip(screen);
|
|
|
|
}
|
|
|
|
|
|
|
|
// printf("Max Iteration value: %d\n", max_iter);
|
|
|
|
|
|
|
|
SDL_Event ev;
|
|
|
|
int active;
|
|
|
|
|
|
|
|
active = 1;
|
|
|
|
while(active)
|
|
|
|
{
|
|
|
|
/* Handle events */
|
|
|
|
while(SDL_PollEvent(&ev))
|
|
|
|
{
|
|
|
|
if(ev.type == SDL_QUIT)
|
|
|
|
active = 0; /* End */
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
SDL_Quit();
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|