A small exercise in 16 bit x86 assembly for DOS to recreate the famous game Minesweeper.
Find a file
2020-06-18 14:47:42 +02:00
.gitignore Now the map generates correctly, still shown 2020-06-08 20:10:53 +02:00
Makefile Now the map generates correctly, still shown 2020-06-08 20:10:53 +02:00
mine.asm Fixed bug with counter and now you can win 2020-06-18 14:47:42 +02:00
README.md More README typos 2020-06-07 19:26:07 +02:00

Minesweeper in Assembly

Hello, this is my attempt to build an x86 assembly Minesweeper for DOS, in plain 16 bits glory and learning to use mode 13h.

Compile

This project has been built using flat assembler and has a Makefile handy to make it easy to be compiled, just do make and it'll be built as an .exe for you to run either on your VM, your old DOS machine or as I do, running it inside DOSBox