2020-06-07 14:10:33 +02:00
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format MZ ;Specify the .EXE format
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entry MainSeg:start
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org 0100h
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stack $3000
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2020-06-06 13:17:39 +02:00
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2020-06-07 14:10:33 +02:00
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;org 100h ;specify origin
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2020-06-06 13:47:22 +02:00
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;Constants
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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COLUMNS = 8
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LINES = 8
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2020-06-07 18:36:43 +02:00
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FIELDX = 16
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FIELDY = 4
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2020-06-06 13:47:22 +02:00
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;Code
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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2020-06-07 14:10:33 +02:00
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segment MainSeg
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use16
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2020-06-06 13:17:39 +02:00
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start:
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2020-06-08 20:10:53 +02:00
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mov al,13h ;AX=0000 at program start
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int 10h ;init mode 13h
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push word 0A000h ;Requires 80186 or higher to PUSH IMMED
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pop es ;ES now points to mode 13h screen segment
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mov ax, DataSeg
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mov ds, ax ;DS now points to our data segment
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call createminefield ;Initialize the map with mines
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call calculateminenumbers ;Populate the numbers
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call drawfield ;Draw the map
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jmp mainloop ;Main event and game loop
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2020-06-07 17:47:54 +02:00
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; Draw the field
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drawfield:
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mov cx, 00h
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mov ax, 00h
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drawfieldloop:
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push cx
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push ax
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2020-06-07 18:36:43 +02:00
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call getbmp
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2020-06-07 17:47:54 +02:00
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add cx, FIELDY ; Make sure we get the field displaced correctly
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add ax, FIELDX
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call drawbox
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pop ax
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pop cx
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inc cx
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2020-06-07 18:36:43 +02:00
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cmp cx, COLUMNS
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2020-06-07 17:47:54 +02:00
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jne drawfieldloop
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2020-06-07 18:36:43 +02:00
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mov cx, 0h
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2020-06-07 17:47:54 +02:00
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inc ax
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2020-06-07 18:36:43 +02:00
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cmp ax, LINES
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2020-06-07 17:47:54 +02:00
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jne drawfieldloop
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ret
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getbmp:
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2020-06-08 00:07:37 +02:00
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push cx ; Store the values before scr$%&ing them
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push ax
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2020-06-08 20:10:53 +02:00
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call peektable
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2020-06-08 00:07:37 +02:00
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pop ax ; Recover the values of AX and BX
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pop cx
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2020-06-08 20:10:53 +02:00
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cmp dx, 00009h ; There's a mine
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2020-06-08 00:07:37 +02:00
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je mine
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2020-06-08 20:10:53 +02:00
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cmp dx, 00008h
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2020-06-08 00:07:37 +02:00
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je puteight
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2020-06-08 20:10:53 +02:00
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cmp dx, 00007h
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je putseven
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cmp dx, 00006h
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je putsix
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cmp dx, 00005h
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je putfive
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cmp dx, 00004h
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je putfour
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cmp dx, 00003h
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je putthree
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cmp dx, 00002h
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je puttwo
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cmp dx, 00001h
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je putone
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2020-06-08 00:07:37 +02:00
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mov bx, covercell ; Point to the coveredcell bitmap
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2020-06-07 17:47:54 +02:00
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ret
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2020-06-08 00:07:37 +02:00
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mine:
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mov bx, minebmp ; Point to the covered cell
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ret
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putone:
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mov bx, numone ; Point to the covered cell
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ret
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puttwo:
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mov bx, numtwo ; Point to the covered cell
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ret
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putthree:
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mov bx, numthree ; Point to the covered cell
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ret
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putfour:
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mov bx, numfour ; Point to the covered cell
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ret
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putfive:
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mov bx, numfive ; Point to the covered cell
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ret
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putsix:
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mov bx, numsix ; Point to the covered cell
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ret
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putseven:
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mov bx, numseven ; Point to the covered cell
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ret
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puteight:
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mov bx, numeight ; Point to the covered cell
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2020-06-07 17:47:54 +02:00
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ret
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;Random subroutines here
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initseed:
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mov ah, 02Ch ;Select Get System Time function
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int 021h ;Call DOS
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add cx, dx ;Add the seconds and milliseconds to add more randomness
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mov word [seed], cx ;In CX we have our new seed
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ret
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random:
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2020-06-07 18:36:43 +02:00
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mov ax, 25173 ;LCG multiplier
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mul word [seed] ;DX:AX = LCG multiplier * seed
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add ax, 13849 ;Add LCG increment value
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mov word [seed], ax ;Update seed, AX has the random number now
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2020-06-07 17:47:54 +02:00
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ret
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2020-06-07 14:10:33 +02:00
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;This is thought to pick up from the registers the address of what we need to draw
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;Draw it, and return. The params are:
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;- AX -> X position
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;- CX -> Y position
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;- BX -> base memory address of the bitmap
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drawbox:
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push ax ;Save the X value for later
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mov ax, cx ;Prepare for multiplications
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2020-06-07 17:47:54 +02:00
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mov dx, 0A00h
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mul dx
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2020-06-07 14:10:33 +02:00
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mov cx, ax ;Retrieve the line into CX
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pop ax ;Retrieve the X value into AX register
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2020-06-07 17:47:54 +02:00
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mov dx, 08h
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mul dx ;We multiply the X value too for the 8x8
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2020-06-07 14:10:33 +02:00
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add cx, ax ;Now we've put in AX the pointer value
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mov si, cx ;Set SI to the correct address we'll draw
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mov cx, 00
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mov ax, 00
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mov dx, 00
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drawloop:
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mov al, byte [ds:bx] ;Current address in BX
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mov byte [es:si], al ;Put the pixel into RAM
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inc bx
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inc cx
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inc dx
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cmp dx, 08h ;Sort of modulo
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je jumplinedraw ;Time to increment SI in a more complex way
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inc si
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continuecomp:
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cmp cx, 040h ;Compare CX to hex 64 (8x8)
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jne drawloop ;Continue
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ret ;Return
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jumplinedraw:
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mov dx, 00h
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add si, 313 ;Jump a whole line
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jmp continuecomp ;Continue the routine
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2020-06-07 17:47:54 +02:00
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;This function populates the minefield with mines
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createminefield:
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call initseed ;Make sure we have a good seed
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mov dx, 00h ;DX will be our pointer
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2020-06-07 18:36:43 +02:00
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mov bx, map ;BX our base pointer
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2020-06-07 17:47:54 +02:00
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cmfloop:
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push dx ;Save our counters before generating random number
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push bx
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call random ;This leaves a random num in AX
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2020-06-07 18:36:43 +02:00
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pop bx ;Recover our counters
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2020-06-07 17:47:54 +02:00
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pop dx
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2020-06-08 20:10:53 +02:00
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cmp al, 0FFh ;Compare if it's greater than 240
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je putmine ;Put a mine here
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2020-06-07 17:47:54 +02:00
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continuecreateminefield:
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2020-06-07 18:36:43 +02:00
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add bx, 02h
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2020-06-07 17:47:54 +02:00
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inc dx
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cmp dx, COLUMNS * LINES ; Check we have done the whole map
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2020-06-07 18:36:43 +02:00
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jl cmfloop
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2020-06-07 17:47:54 +02:00
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cmp byte [minecount], 10 ; Check we've put all mines!
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2020-06-07 18:36:43 +02:00
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jl createminefield
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2020-06-07 17:47:54 +02:00
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finishcreateminefield:
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ret ; All is ok
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putmine:
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cmp byte [minecount], 10
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2020-06-07 18:36:43 +02:00
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jge finishcreateminefield
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cmp word [ds:bx], 00009h ;Check memory for placed mine
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2020-06-07 17:47:54 +02:00
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je continuecreateminefield
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inc byte [minecount]
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2020-06-07 18:36:43 +02:00
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mov word [ds:bx], 00009h ;Place mine
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2020-06-07 17:47:54 +02:00
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jmp continuecreateminefield
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2020-06-07 19:24:20 +02:00
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;This routine returns in DX the value of the cell pointed by CX (Y coord) and
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;AX (X coord)
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;Mangles AX, BX, CX and DX
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peektable:
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mov dx, 0 ;In case we return prematurely, we return nothing
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cmp ax, COLUMNS ;If we are out of bounds, return
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jge peekend
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cmp cx, LINES
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jge peekend
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push ax ;Calculate offset
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mov ax, cx
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mov cx, COLUMNS
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mul cx
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2020-06-08 00:07:37 +02:00
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mov cx, ax
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2020-06-07 19:24:20 +02:00
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pop ax
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2020-06-08 00:07:37 +02:00
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add ax, cx
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mov cx, 2
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mul cx
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mov bx, map
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2020-06-07 19:24:20 +02:00
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add bx, ax
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mov dx, word [ds:bx] ;Read
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peekend:
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ret
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2020-06-08 00:07:37 +02:00
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calcnumber:
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push ax
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push cx
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2020-06-08 20:10:53 +02:00
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call peektable
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2020-06-08 00:07:37 +02:00
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pop cx
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cmp dx, 00009h
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jne calcend
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2020-06-08 20:10:53 +02:00
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mov al, byte [tempnumber]
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inc al
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mov byte [tempnumber], al
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2020-06-08 00:07:37 +02:00
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calcend:
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2020-06-08 20:10:53 +02:00
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pop ax
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2020-06-08 00:07:37 +02:00
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ret
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checksurroundings:
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mov byte [tempnumber], 0
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push ax
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push cx
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sub ax, 1
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sub cx, 1
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call calcnumber
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add ax, 1
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call calcnumber
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add ax, 1
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call calcnumber
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pop cx
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pop ax
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push ax
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push cx
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sub ax, 1
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call calcnumber
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add ax, 2
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call calcnumber
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pop cx
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pop ax
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push ax
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push cx
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add cx, 1
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sub ax, 1
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call calcnumber
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add ax, 1
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call calcnumber
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add ax, 1
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call calcnumber
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pop cx
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mov bx, map
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mov ax, cx
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mov dx, COLUMNS
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mul dx
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mov dx, ax
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pop ax
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push ax
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add dx, ax
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mov ax, dx
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mov dx, 2
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mul dx
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add bx, ax
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pop ax
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2020-06-08 20:10:53 +02:00
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mov dx, 00000h
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2020-06-08 00:07:37 +02:00
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mov dl, byte [tempnumber]
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mov word [ds:bx], dx
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ret
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2020-06-07 14:10:33 +02:00
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2020-06-07 17:47:54 +02:00
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;This routine checks the map and puts numbers down given the
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2020-06-07 19:24:20 +02:00
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;amount of mines around
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2020-06-08 00:07:37 +02:00
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calculateminenumbers:
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mov ax, 0
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mov cx, 0
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cmnloop:
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push ax
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push cx
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call peektable
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pop cx
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pop ax
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2020-06-08 20:10:53 +02:00
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cmp dx, 00009h
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2020-06-08 00:07:37 +02:00
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je cmncontinue
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call checksurroundings
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cmncontinue:
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inc ax
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cmp ax, COLUMNS
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jl cmnloop
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2020-06-08 20:10:53 +02:00
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mov ax, 0
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2020-06-08 00:07:37 +02:00
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inc cx
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cmp cx, LINES
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jl cmnloop
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ret
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2020-06-06 13:17:39 +02:00
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mainloop:
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;This is where you do your mega-amazing tiny program.
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;Write 8-bit values to A000:0000 to draw some pixels.
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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2020-06-07 14:10:33 +02:00
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;Check for user input or wanting to leave by pressing ESC
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in al,60h ;read whatever is at keyboard port; looking for ESC which is #1
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; cmp al,48h
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; je upkey
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; cmp al,4bh
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; je leftkey
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; cmp al,4dh
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; je rightkey
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; cmp al,50h
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; je downkey
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; cmp al,39h
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; je space
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; cmp al,38h
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; je lalt
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; mov word [lastkeypressed], 0h ;Reset the current key as it is not one we are checking
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dec al ;if ESC, AL now 0
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jnz mainloop ;fall through if 0, jump otherwise
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2020-06-06 13:47:22 +02:00
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exit:
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2020-06-06 13:17:39 +02:00
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mov al,03 ;AX=0000 due to mainloop exit condition
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int 10h ;Switch back to text mode as a convenience
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2020-06-06 13:47:22 +02:00
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mov ah,4Ch ;Function to exit, now we are an EXE, do it correctly
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mov al,00 ;Exit code as 0, everything went well
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int 21h
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2020-06-06 13:17:39 +02:00
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upkey:
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cmp ax, [lastkeypressed]
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je mainloop
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mov [lastkeypressed], ax
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mov ah,02
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mov dl,31h
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int 21h
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jmp mainloop
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leftkey:
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cmp ax, [lastkeypressed]
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je mainloop
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mov [lastkeypressed], ax
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mov ah,02
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mov dl,32h
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int 21h
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jmp mainloop
|
|
|
|
|
|
|
|
rightkey:
|
|
|
|
cmp ax, [lastkeypressed]
|
|
|
|
je mainloop
|
|
|
|
mov [lastkeypressed], ax
|
|
|
|
mov ah,02
|
|
|
|
mov dl,33h
|
|
|
|
int 21h
|
|
|
|
jmp mainloop
|
|
|
|
|
|
|
|
downkey:
|
|
|
|
cmp ax, [lastkeypressed]
|
|
|
|
je mainloop
|
|
|
|
mov [lastkeypressed], ax
|
|
|
|
mov ah,02
|
|
|
|
mov dl,34h
|
|
|
|
int 21h
|
|
|
|
jmp mainloop
|
|
|
|
|
|
|
|
space:
|
|
|
|
cmp ax, [lastkeypressed]
|
|
|
|
je mainloop
|
|
|
|
mov [lastkeypressed], ax
|
|
|
|
mov ah,02
|
|
|
|
mov dl,39h
|
|
|
|
int 21h
|
|
|
|
jmp mainloop
|
|
|
|
|
|
|
|
lalt:
|
|
|
|
cmp ax, [lastkeypressed]
|
|
|
|
je mainloop
|
|
|
|
mov [lastkeypressed], ax
|
|
|
|
mov ah,02
|
|
|
|
mov dl,38h
|
|
|
|
int 21h
|
|
|
|
jmp mainloop
|
|
|
|
|
2020-06-06 13:47:22 +02:00
|
|
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
2020-06-06 13:17:39 +02:00
|
|
|
;Data segment
|
2020-06-06 13:47:22 +02:00
|
|
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
2020-06-06 13:17:39 +02:00
|
|
|
|
2020-06-07 14:10:33 +02:00
|
|
|
segment DataSeg
|
|
|
|
use16
|
|
|
|
|
2020-06-08 20:10:53 +02:00
|
|
|
lastkeypressed: dw 0
|
2020-06-07 17:47:54 +02:00
|
|
|
seed: dw 0
|
|
|
|
minecount: db 0
|
2020-06-08 00:07:37 +02:00
|
|
|
tempnumber: db 0
|
2020-06-07 14:10:33 +02:00
|
|
|
;Game map. First 8 bytes are for the cell status
|
|
|
|
;the last 8 bytes are for the cell contents.
|
|
|
|
;
|
|
|
|
;Cell status: 0 covered, 1 uncovered, 2 flagged
|
|
|
|
;Cell content: 0 empty, 1-8 number, 9 mine
|
2020-06-07 18:36:43 +02:00
|
|
|
map: dw COLUMNS * LINES dup 00h
|
2020-06-07 14:10:33 +02:00
|
|
|
|
|
|
|
covercell: db 0fh, 0fh, 0fh, 0fh, 0fh, 0fh, 0fh, 0fh
|
|
|
|
db 0fh, 17h, 17h, 17h, 17h, 17h, 17h, 14h
|
|
|
|
db 0fh, 17h, 17h, 17h, 17h, 17h, 17h, 14h
|
|
|
|
db 0fh, 17h, 17h, 17h, 17h, 17h, 17h, 14h
|
|
|
|
db 0fh, 17h, 17h, 17h, 17h, 17h, 17h, 14h
|
|
|
|
db 0fh, 17h, 17h, 17h, 17h, 17h, 17h, 14h
|
|
|
|
db 0fh, 17h, 17h, 17h, 17h, 17h, 17h, 14h
|
|
|
|
db 14h, 14h, 14h, 14h, 14h, 14h, 14h, 14h
|
2020-06-07 17:47:54 +02:00
|
|
|
|
|
|
|
emptycell: db 14h, 14h, 14h, 14h, 14h, 14h, 14h, 14h
|
|
|
|
db 14h, 17h, 17h, 17h, 17h, 17h, 17h, 0fh
|
|
|
|
db 14h, 17h, 17h, 17h, 17h, 17h, 17h, 0fh
|
|
|
|
db 14h, 17h, 17h, 17h, 17h, 17h, 17h, 0fh
|
|
|
|
db 14h, 17h, 17h, 17h, 17h, 17h, 17h, 0fh
|
|
|
|
db 14h, 17h, 17h, 17h, 17h, 17h, 17h, 0fh
|
|
|
|
db 14h, 17h, 17h, 17h, 17h, 17h, 17h, 0fh
|
|
|
|
db 0fh, 0fh, 0fh, 0fh, 0fh, 0fh, 0fh, 0fh
|
|
|
|
|
|
|
|
minebmp: db 14h, 14h, 14h, 14h, 14h, 14h, 14h, 14h
|
|
|
|
db 14h, 10h, 17h, 10h, 17h, 17h, 10h, 0fh
|
|
|
|
db 14h, 17h, 10h, 10h, 10h, 10h, 17h, 0fh
|
|
|
|
db 14h, 17h, 10h, 10h, 0fh, 10h, 10h, 0fh
|
|
|
|
db 14h, 10h, 10h, 10h, 10h, 10h, 17h, 0fh
|
|
|
|
db 14h, 17h, 10h, 10h, 10h, 10h, 17h, 0fh
|
|
|
|
db 14h, 10h, 17h, 17h, 10h, 17h, 10h, 0fh
|
|
|
|
db 0fh, 0fh, 0fh, 0fh, 0fh, 0fh, 0fh, 0fh
|
|
|
|
|
|
|
|
flagbmp: db 0fh, 0fh, 0fh, 0fh, 0fh, 0fh, 0fh, 0fh
|
|
|
|
db 0fh, 17h, 17h, 04h, 10h, 17h, 17h, 14h
|
|
|
|
db 0fh, 17h, 04h, 04h, 10h, 17h, 17h, 14h
|
|
|
|
db 0fh, 04h, 04h, 04h, 10h, 17h, 17h, 14h
|
|
|
|
db 0fh, 17h, 17h, 17h, 10h, 17h, 17h, 14h
|
|
|
|
db 0fh, 17h, 17h, 17h, 10h, 17h, 17h, 14h
|
|
|
|
db 0fh, 17h, 10h, 10h, 10h, 10h, 10h, 14h
|
|
|
|
db 14h, 14h, 14h, 14h, 14h, 14h, 14h, 14h
|
2020-06-07 19:24:20 +02:00
|
|
|
|
|
|
|
numone: db 14h, 14h, 14h, 14h, 14h, 14h, 14h, 14h
|
|
|
|
db 14h, 17h, 17h, 17h, 01h, 17h, 17h, 0fh
|
|
|
|
db 14h, 17h, 17h, 01h, 01h, 17h, 17h, 0fh
|
|
|
|
db 14h, 17h, 01h, 17h, 01h, 17h, 17h, 0fh
|
|
|
|
db 14h, 17h, 17h, 17h, 01h, 17h, 17h, 0fh
|
|
|
|
db 14h, 17h, 17h, 17h, 01h, 17h, 17h, 0fh
|
|
|
|
db 14h, 17h, 01h, 01h, 01h, 01h, 01h, 0fh
|
|
|
|
db 0fh, 0fh, 0fh, 0fh, 0fh, 0fh, 0fh, 0fh
|
|
|
|
|
|
|
|
numtwo: db 14h, 14h, 14h, 14h, 14h, 14h, 14h, 14h
|
|
|
|
db 14h, 17h, 17h, 02h, 02h, 02h, 17h, 0fh
|
|
|
|
db 14h, 17h, 02h, 17h, 17h, 17h, 02h, 0fh
|
|
|
|
db 14h, 17h, 17h, 17h, 17h, 17h, 02h, 0fh
|
|
|
|
db 14h, 17h, 17h, 02h, 02h, 02h, 17h, 0fh
|
|
|
|
db 14h, 17h, 02h, 17h, 17h, 17h, 17h, 0fh
|
|
|
|
db 14h, 17h, 02h, 02h, 02h, 02h, 02h, 0fh
|
|
|
|
db 0fh, 0fh, 0fh, 0fh, 0fh, 0fh, 0fh, 0fh
|
|
|
|
|
|
|
|
numthree: db 14h, 14h, 14h, 14h, 14h, 14h, 14h, 14h
|
|
|
|
db 14h, 17h, 17h, 04h, 04h, 04h, 17h, 0fh
|
|
|
|
db 14h, 17h, 04h, 17h, 17h, 17h, 04h, 0fh
|
|
|
|
db 14h, 17h, 17h, 17h, 17h, 17h, 04h, 0fh
|
|
|
|
db 14h, 17h, 17h, 17h, 04h, 04h, 17h, 0fh
|
|
|
|
db 14h, 17h, 04h, 17h, 17h, 17h, 04h, 0fh
|
|
|
|
db 14h, 17h, 17h, 04h, 04h, 04h, 17h, 0fh
|
|
|
|
db 0fh, 0fh, 0fh, 0fh, 0fh, 0fh, 0fh, 0fh
|
|
|
|
|
|
|
|
numfour: db 14h, 14h, 14h, 14h, 14h, 14h, 14h, 14h
|
|
|
|
db 14h, 17h, 17h, 17h, 05h, 05h, 17h, 0fh
|
|
|
|
db 14h, 17h, 17h, 05h, 17h, 05h, 17h, 0fh
|
|
|
|
db 14h, 17h, 05h, 17h, 17h, 05h, 17h, 0fh
|
|
|
|
db 14h, 17h, 05h, 05h, 05h, 05h, 05h, 0fh
|
|
|
|
db 14h, 17h, 17h, 17h, 17h, 05h, 17h, 0fh
|
|
|
|
db 14h, 17h, 17h, 17h, 05h, 05h, 05h, 0fh
|
|
|
|
db 0fh, 0fh, 0fh, 0fh, 0fh, 0fh, 0fh, 0fh
|
|
|
|
|
|
|
|
numfive: db 14h, 14h, 14h, 14h, 14h, 14h, 14h, 14h
|
|
|
|
db 14h, 17h, 06h, 06h, 06h, 06h, 06h, 0fh
|
|
|
|
db 14h, 17h, 06h, 17h, 17h, 17h, 17h, 0fh
|
|
|
|
db 14h, 17h, 06h, 17h, 17h, 17h, 17h, 0fh
|
|
|
|
db 14h, 17h, 17h, 06h, 06h, 06h, 17h, 0fh
|
|
|
|
db 14h, 17h, 17h, 17h, 17h, 17h, 06h, 0fh
|
|
|
|
db 14h, 17h, 06h, 06h, 06h, 06h, 17h, 0fh
|
|
|
|
db 0fh, 0fh, 0fh, 0fh, 0fh, 0fh, 0fh, 0fh
|
|
|
|
|
|
|
|
numsix: db 14h, 14h, 14h, 14h, 14h, 14h, 14h, 14h
|
|
|
|
db 14h, 17h, 17h, 17h, 2bh, 2bh, 17h, 0fh
|
|
|
|
db 14h, 17h, 17h, 2bh, 17h, 17h, 17h, 0fh
|
|
|
|
db 14h, 17h, 2bh, 17h, 17h, 17h, 17h, 0fh
|
|
|
|
db 14h, 17h, 2bh, 2bh, 2bh, 2bh, 17h, 0fh
|
|
|
|
db 14h, 17h, 2bh, 17h, 17h, 17h, 2bh, 0fh
|
|
|
|
db 14h, 17h, 17h, 2bh, 2bh, 2bh, 17h, 0fh
|
|
|
|
db 0fh, 0fh, 0fh, 0fh, 0fh, 0fh, 0fh, 0fh
|
|
|
|
|
|
|
|
numseven: db 14h, 14h, 14h, 14h, 14h, 14h, 14h, 14h
|
|
|
|
db 14h, 17h, 35h, 35h, 35h, 35h, 35h, 0fh
|
|
|
|
db 14h, 17h, 17h, 17h, 17h, 17h, 35h, 0fh
|
|
|
|
db 14h, 17h, 17h, 17h, 17h, 35h, 17h, 0fh
|
|
|
|
db 14h, 17h, 17h, 17h, 35h, 17h, 17h, 0fh
|
|
|
|
db 14h, 17h, 17h, 17h, 35h, 17h, 17h, 0fh
|
|
|
|
db 14h, 17h, 17h, 17h, 35h, 17h, 17h, 0fh
|
|
|
|
db 0fh, 0fh, 0fh, 0fh, 0fh, 0fh, 0fh, 0fh
|
|
|
|
|
|
|
|
numeight: db 14h, 14h, 14h, 14h, 14h, 14h, 14h, 14h
|
|
|
|
db 14h, 17h, 17h, 40h, 40h, 40h, 17h, 0fh
|
|
|
|
db 14h, 17h, 40h, 17h, 17h, 17h, 40h, 0fh
|
|
|
|
db 14h, 17h, 17h, 40h, 40h, 40h, 17h, 0fh
|
|
|
|
db 14h, 17h, 40h, 17h, 17h, 17h, 40h, 0fh
|
|
|
|
db 14h, 17h, 40h, 17h, 17h, 17h, 40h, 0fh
|
|
|
|
db 14h, 17h, 17h, 40h, 40h, 40h, 17h, 0fh
|
|
|
|
db 0fh, 0fh, 0fh, 0fh, 0fh, 0fh, 0fh, 0fh
|